Embedding Assets in Go (Codeship)
I wrote another article for Codeship: Embedding assets in Go
If the story sounds familiar, it’s because the article is based on a blog post of mine with the same title. I added lots of content, almost doubling the number of words in the process. I also tried to improve the overall reading experience by fixing what I thought would be good writing back when I conceived the original piece. (Turns out revising old posts is very similar to refactoring legacy code in the amount of pain you will experience.)
I hope you will enjoy my latest Codeship article.
Have a different or better approach? Reach out to me on Twitter.